Ben Gonshaw: Digital Media Theorist & Game Design Consultant
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SUMMARY

INTRODUCTION TO COMPLEXITY

EMERGENCE & GAMES

CATEGORISING EMERGENCE

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EMERGENCE: Gaming's Saviour, or False Hope?

Summary

 

Emergence has been a buzzword in scientific circles for a long while. Luminaries like Kenneth Arrow, John Holland, Stuart Kauffman and Stephen Wolfram, from fields as diverse as economics, biology and mathematics all settled on the same conclusions. Their findings all fall under the banner of Complexity theory, which threatened to recast determinism in a scientific, mathematical form. The theory spawned its own research centre, The Santa Fe Institute and it continues to be applied to every aspect of the material universe and all of human creation, both as a way of explaining observations and for creating new entities.

Now emergence has become a buzzword in games too, but what does that mean, how is it applied and is it really a helpful framework to make enjoyable games?

 

 


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